HyperAI超神经
首页
资讯
最新论文
教程
数据集
百科
SOTA
LLM 模型天梯
GPU 天梯
顶会
开源项目
全站搜索
关于
中文
HyperAI超神经
Toggle sidebar
全站搜索…
⌘
K
首页
SOTA
Atari Games
Atari Games On Atari 2600 Surround
Atari Games On Atari 2600 Surround
评估指标
Score
评测结果
各个模型在此基准测试上的表现结果
Columns
模型名称
Score
Paper Title
Repository
MuZero (Res2 Adam)
9.9
Online and Offline Reinforcement Learning by Planning with a Learned Model
Agent57
9.5
Agent57: Outperforming the Atari Human Benchmark
DNA
5.3
DNA: Proximal Policy Optimization with a Dual Network Architecture
Persistent AL
0.72
Increasing the Action Gap: New Operators for Reinforcement Learning
GDI-H3
2.606
Generalized Data Distribution Iteration
-
IMPALA (deep)
7.56
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
NoisyNet-Dueling
10
Noisy Networks for Exploration
GDI-I3
-7.8
Generalized Data Distribution Iteration
-
Ape-X
7.1
Distributed Prioritized Experience Replay
QR-DQN-1
8.2
Distributional Reinforcement Learning with Quantile Regression
ASL DDQN
2.5
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
R2D2
9.9
Recurrent Experience Replay in Distributed Reinforcement Learning
-
IQN
9.4
Implicit Quantile Networks for Distributional Reinforcement Learning
MuZero
9.99
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
GDI-I3
-7.8
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
0 of 15 row(s) selected.
Previous
Next