Atari Games On Atari 2600 Bowling
評価指標
Score
評価結果
このベンチマークにおける各モデルのパフォーマンス結果
比較表
モデル名 | Score |
---|---|
increasing-the-action-gap-new-operators-for | 57.41 |
gdi-rethinking-what-makes-reinforcement | 201.9 |
deep-reinforcement-learning-with-double-q | 69.6 |
dna-proximal-policy-optimization-with-a-dual | 181 |
asynchronous-methods-for-deep-reinforcement | 41.8 |
evolving-simple-programs-for-playing-atari | 85.8 |
generalized-data-distribution-iteration | 205.2 |
impala-scalable-distributed-deep-rl-with | 59.92 |
dueling-network-architectures-for-deep | 65.5 |
train-a-real-world-local-path-planner-in-one | 62.4 |
deep-reinforcement-learning-with-double-q | 50.4 |
distributed-prioritized-experience-replay | 17.6 |
implicit-quantile-networks-for-distributional | 86.5 |
dueling-network-architectures-for-deep | 65.7 |
distributional-reinforcement-learning-with-1 | 77.2 |
asynchronous-methods-for-deep-reinforcement | 35.1 |
dueling-network-architectures-for-deep | 68.1 |
rudder-return-decomposition-for-delayed | 179 |
increasing-the-action-gap-new-operators-for | 71.59 |
massively-parallel-methods-for-deep | 54 |
self-imitation-learning | 31.1 |
prioritized-experience-replay | 52 |
policy-optimization-with-penalized-point | 38.99 |
mastering-atari-with-discrete-world-models-1 | 49 |
generalized-data-distribution-iteration | 201.9 |
first-return-then-explore | 260 |
dueling-network-architectures-for-deep | 46.7 |
fully-parameterized-quantile-function-for | 102.3 |
deep-reinforcement-learning-with-double-q | 50.4 |
deep-reinforcement-learning-with-double-q | 56.5 |
a-distributional-perspective-on-reinforcement | 81.8 |
online-and-offline-reinforcement-learning-by | 131.65 |
learning-values-across-many-orders-of | 102.1 |
the-reactor-a-fast-and-sample-efficient-actor | 81.0 |
evolution-strategies-as-a-scalable | 30 |
asynchronous-methods-for-deep-reinforcement | 36.2 |
agent57-outperforming-the-atari-human | 251.18 |
prioritized-experience-replay | 47.9 |
deep-exploration-via-bootstrapped-dqn | 60.2 |
human-level-control-through-deep | 42.4 |
mastering-atari-go-chess-and-shogi-by | 260.13 |
モデル 42 | 36.4 |
recurrent-experience-replay-in-distributed | 219.5 |
the-arcade-learning-environment-an-evaluation | 43.9 |