HyperAI

Atari Games On Atari 2600 Space Invaders

Metrics

Score

Results

Performance results of various models on this benchmark

Comparison Table
Model NameScore
asynchronous-methods-for-deep-reinforcement2214.7
evolution-strategies-as-a-scalable678.5
prioritized-experience-replay2865.8
mastering-atari-with-discrete-world-models-12474
playing-atari-with-six-neurons830
policy-optimization-with-penalized-point1216.15
gdi-rethinking-what-makes-reinforcement140460
learning-values-across-many-orders-of2589.7
generalized-data-distribution-iteration140460
fully-parameterized-quantile-function-for46498.3
deep-reinforcement-learning-with-double-q1692.3
massively-parallel-methods-for-deep1183.3
noisy-networks-for-exploration5909
asynchronous-methods-for-deep-reinforcement15730.5
asynchronous-methods-for-deep-reinforcement23846.0
playing-atari-with-deep-reinforcement1075
dna-proximal-policy-optimization-with-a-dual2731
deep-reinforcement-learning-with-double-q8978.0
generalized-data-distribution-iteration154380
recurrent-experience-replay-in-distributed43223.4
model-free-episodic-control-with-state1990
mastering-atari-go-chess-and-shogi-by74335.30
Model 23267.9
recurrent-rational-networks1395
implicit-quantile-networks-for-distributional28888
online-and-offline-reinforcement-learning-by3645.63
deep-reinforcement-learning-with-double-q1293.8
soft-actor-critic-for-discrete-action160.8
the-arcade-learning-environment-an-evaluation250.1
impala-scalable-distributed-deep-rl-with43595.78
dueling-network-architectures-for-deep5993.1
generalized-data-distribution-iteration154380
agent57-outperforming-the-atari-human48680.86
increasing-the-action-gap-new-operators-for3460.79
mean-actor-critic1173.1
human-level-control-through-deep1976.0
distributed-deep-reinforcement-learning-learn650
deep-reinforcement-learning-with-double-q2628.7
deep-exploration-via-bootstrapped-dqn2893
dueling-network-architectures-for-deep15311.5
deep-attention-recurrent-q-network650
dueling-network-architectures-for-deep2525.5
recurrent-rational-networks650
increasing-the-action-gap-new-operators-for3277.59
self-imitation-learning2951.7
evolving-simple-programs-for-playing-atari1001
the-arcade-learning-environment-an-evaluation2718
distributional-reinforcement-learning-with-120972
dueling-network-architectures-for-deep6427.3
train-a-real-world-local-path-planner-in-one21602
iq-learn-inverse-soft-q-learning-for-
distributed-prioritized-experience-replay54681
prioritized-experience-replay3912.1
a-distributional-perspective-on-reinforcement5747.0
rainbow-combining-improvements-in-deep12629.0