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SOTA
Atari Games
Atari Games On Atari 2600 Road Runner
Atari Games On Atari 2600 Road Runner
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
CURL
6786.7
CURL: Contrastive Unsupervised Representations for Reinforcement Learning
MuZero
613411.80
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
R2D2
599246.7
Recurrent Experience Replay in Distributed Reinforcement Learning
-
QR-DQN-1
64262
Distributional Reinforcement Learning with Quantile Regression
C51 noop
55839.0
A Distributional Perspective on Reinforcement Learning
IMPALA (deep)
57121.00
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Duel hs
58549.0
Dueling Network Architectures for Deep Reinforcement Learning
A2C + SIL
57071.7
Self-Imitation Learning
Agent57
243025.8
Agent57: Outperforming the Atari Human Benchmark
IQN
57900
Implicit Quantile Networks for Distributional Reinforcement Learning
DQN hs
35215.0
Deep Reinforcement Learning with Double Q-learning
GDI-H3
999999
Generalized Data Distribution Iteration
-
Best Learner
67.7
The Arcade Learning Environment: An Evaluation Platform for General Agents
Prior+Duel hs
54630.0
Deep Reinforcement Learning with Double Q-learning
DDQN (tuned) hs
43156.0
Deep Reinforcement Learning with Double Q-learning
GDI-I3
878600
Generalized Data Distribution Iteration
-
Duel noop
69524.0
Dueling Network Architectures for Deep Reinforcement Learning
DNA
61713
DNA: Proximal Policy Optimization with a Dual Network Architecture
SAC
305.3
Soft Actor-Critic for Discrete Action Settings
ASL DDQN
56520
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
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