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Atari Games
Atari Games On Atari 2600 Double Dunk
Atari Games On Atari 2600 Double Dunk
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
QR-DQN-1
21.9
Distributional Reinforcement Learning with Quantile Regression
-
MuZero
23.94
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
-
A2C + SIL
21.5
Self-Imitation Learning
-
Duel noop
0.1
Dueling Network Architectures for Deep Reinforcement Learning
-
Gorila
-11.3
Massively Parallel Methods for Deep Reinforcement Learning
-
IQN
5.6
Implicit Quantile Networks for Distributional Reinforcement Learning
-
Prior+Duel noop
-12.5
Dueling Network Architectures for Deep Reinforcement Learning
-
DDQN (tuned) hs
-0.3
Deep Reinforcement Learning with Double Q-learning
-
IMPALA (deep)
-0.33
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
-
GDI-I3
24
Generalized Data Distribution Iteration
-
Prior noop
18.5
Prioritized Experience Replay
-
DreamerV2
17
Mastering Atari with Discrete World Models
-
Prior+Duel hs
-10.7
Deep Reinforcement Learning with Double Q-learning
-
DQN noop
-6.6
Deep Reinforcement Learning with Double Q-learning
-
UCT
24
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
DDQN+Pop-Art noop
-11.5
Learning values across many orders of magnitude
-
A3C FF (1 day) hs
0.1
Asynchronous Methods for Deep Reinforcement Learning
-
Nature DQN
-18.1
Human level control through deep reinforcement learning
SARSA
-16.0
-
-
DDQN (tuned) noop
-5.5
Dueling Network Architectures for Deep Reinforcement Learning
-
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