HyperAI

Atari Games On Atari 2600 Asteroids

Metrics

Score

Results

Performance results of various models on this benchmark

Comparison Table
Model NameScore
prioritized-experience-replay2654.3
mastering-atari-with-discrete-world-models-141526
dueling-network-architectures-for-deep1192.7
a-distributional-perspective-on-reinforcement1516.0
generalized-data-distribution-iteration760005
massively-parallel-methods-for-deep933.6
dueling-network-architectures-for-deep2837.7
generalized-data-distribution-iteration751970
prioritized-experience-replay1745.1
the-reactor-a-fast-and-sample-efficient-actor3726.1
Model 1189.0
impala-scalable-distributed-deep-rl-with108590.05
dna-proximal-policy-optimization-with-a-dual165973
deep-reinforcement-learning-with-double-q1364.5
policy-optimization-with-penalized-point2488.1
evolution-strategies-as-a-scalable1562.0
distributional-reinforcement-learning-with-14226
increasing-the-action-gap-new-operators-for1924.42
deep-reinforcement-learning-with-double-q1021.9
distributed-prioritized-experience-replay155495.1
self-imitation-learning2259.4
deep-reinforcement-learning-with-double-q1458.7
noisy-networks-for-exploration86700
mastering-atari-go-chess-and-shogi-by678558.64
human-level-control-through-deep1629.0
dueling-network-architectures-for-deep2035.4
learning-values-across-many-orders-of2869.3
agent57-outperforming-the-atari-human150854.61
asynchronous-methods-for-deep-reinforcement5093.1
deep-reinforcement-learning-with-double-q1193.2
evolving-simple-programs-for-playing-atari9412
asynchronous-methods-for-deep-reinforcement3009.4
dueling-network-architectures-for-deep734.7
asynchronous-methods-for-deep-reinforcement4474.5
fully-parameterized-quantile-function-for4553.0
increasing-the-action-gap-new-operators-for1673.52
online-and-offline-reinforcement-learning-by476412
recurrent-experience-replay-in-distributed357867.7
implicit-quantile-networks-for-distributional2898
train-a-real-world-local-path-planner-in-one1984.5
the-arcade-learning-environment-an-evaluation4660.6
deep-exploration-via-bootstrapped-dqn1032
the-arcade-learning-environment-an-evaluation907.3