HyperAI
HyperAI
Home
News
Latest Papers
Tutorials
Datasets
Wiki
SOTA
LLM Models
GPU Leaderboard
Events
Search
About
English
HyperAI
HyperAI
Toggle sidebar
Search the site…
⌘
K
Home
SOTA
Atari Games
Atari Games On Atari 2600 Alien
Atari Games On Atari 2600 Alien
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
DNA
5021
DNA: Proximal Policy Optimization with a Dual Network Architecture
-
Persistent AL
5699.81
Increasing the Action Gap: New Operators for Reinforcement Learning
-
Prior+Duel noop
3941.0
Dueling Network Architectures for Deep Reinforcement Learning
-
A2C + SIL
2242.2
Self-Imitation Learning
-
A3C LSTM hs
945.3
Asynchronous Methods for Deep Reinforcement Learning
-
GDI-H3
48735
Generalized Data Distribution Iteration
-
CGP
1978
Evolving simple programs for playing Atari games
-
Best Learner
939.2
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
MuZero
741812.63
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
-
R2D2
229496.9
Recurrent Experience Replay in Distributed Reinforcement Learning
-
Gorila
813.5
Massively Parallel Methods for Deep Reinforcement Learning
-
DDQN (tuned) hs
1033.4
Deep Reinforcement Learning with Double Q-learning
-
A3C FF hs
518.4
Asynchronous Methods for Deep Reinforcement Learning
-
Prior noop
4203.8
Prioritized Experience Replay
-
SAC
216.9
Soft Actor-Critic for Discrete Action Settings
-
Duel noop
4461.4
Dueling Network Architectures for Deep Reinforcement Learning
-
DDQN (tuned) noop
3747.7
Dueling Network Architectures for Deep Reinforcement Learning
-
Reactor 500M
12689.1
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
-
GDI-H3(1B frames)
279700
GDI: Rethinking What Makes Reinforcement Learning Different from Supervised Learning
-
Bootstrapped DQN
2436.6
Deep Exploration via Bootstrapped DQN
-
0 of 49 row(s) selected.
Previous
Next