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SOTA
Atari-Spiele
Atari Games On Atari 2600 Surround
Atari Games On Atari 2600 Surround
Metriken
Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
NoisyNet-Dueling
10
Noisy Networks for Exploration
MuZero
9.99
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
MuZero (Res2 Adam)
9.9
Online and Offline Reinforcement Learning by Planning with a Learned Model
R2D2
9.9
Recurrent Experience Replay in Distributed Reinforcement Learning
Agent57
9.5
Agent57: Outperforming the Atari Human Benchmark
IQN
9.4
Implicit Quantile Networks for Distributional Reinforcement Learning
QR-DQN-1
8.2
Distributional Reinforcement Learning with Quantile Regression
IMPALA (deep)
7.56
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Ape-X
7.1
Distributed Prioritized Experience Replay
DNA
5.3
DNA: Proximal Policy Optimization with a Dual Network Architecture
GDI-H3
2.606
Generalized Data Distribution Iteration
ASL DDQN
2.5
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
Persistent AL
0.72
Increasing the Action Gap: New Operators for Reinforcement Learning
GDI-I3
-7.8
Generalized Data Distribution Iteration
GDI-I3
-7.8
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
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