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SOTA
Atari-Spiele
Atari Games On Atari 2600 River Raid
Atari Games On Atari 2600 River Raid
Metriken
Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
MuZero
323417.18
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
MuZero (Res2 Adam)
171673.78
Online and Offline Reinforcement Learning by Planning with a Learned Model
Ape-X
63864.4
Distributed Prioritized Experience Replay
Agent57
63318.67
Agent57: Outperforming the Atari Human Benchmark
R2D2
45632.1
Recurrent Experience Replay in Distributed Reinforcement Learning
IMPALA (deep)
29608.05
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
GDI-H3
28349
Generalized Data Distribution Iteration
GDI-I3
28075
Generalized Data Distribution Iteration
ASL DDQN
24445
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
FQF
23560.7
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
Duel noop
21162.6
Dueling Network Architectures for Deep Reinforcement Learning
Prior+Duel noop
20607.6
Dueling Network Architectures for Deep Reinforcement Learning
IQN
17765
Implicit Quantile Networks for Distributional Reinforcement Learning
QR-DQN-1
17571
Distributional Reinforcement Learning with Quantile Regression
C51 noop
17322.0
A Distributional Perspective on Reinforcement Learning
DNA
16789
DNA: Proximal Policy Optimization with a Dual Network Architecture
Duel hs
16569.4
Dueling Network Architectures for Deep Reinforcement Learning
Prior+Duel hs
16496.8
Deep Reinforcement Learning with Double Q-learning
DreamerV2
16351
Mastering Atari with Discrete World Models
DDQN (tuned) noop
14884.5
Dueling Network Architectures for Deep Reinforcement Learning
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Atari Games On Atari 2600 River Raid | SOTA | HyperAI