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SOTA
Atari Games
Atari Games On Atari 2600 Kangaroo
Atari Games On Atari 2600 Kangaroo
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Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
Repository
NoisyNet-Dueling
15227
Noisy Networks for Exploration
QR-DQN-1
15356
Distributional Reinforcement Learning with Quantile Regression
GDI-I3
14500
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
Ape-X
1416
Distributed Prioritized Experience Replay
MuZero
16763.60
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
DQN hs
4496.0
Deep Reinforcement Learning with Double Q-learning
Nature DQN
6740.0
Human level control through deep reinforcement learning
MuZero (Res2 Adam)
13838
Online and Offline Reinforcement Learning by Planning with a Learned Model
Advantage Learning
10809.16
Increasing the Action Gap: New Operators for Reinforcement Learning
IQN
15487
Implicit Quantile Networks for Distributional Reinforcement Learning
Prior noop
16200.0
Prioritized Experience Replay
Prior+Duel noop
1792.0
Dueling Network Architectures for Deep Reinforcement Learning
Agent57
24034.16
Agent57: Outperforming the Atari Human Benchmark
ASL DDQN
13027
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
SARSA
8.8
-
-
A3C FF hs
94.0
Asynchronous Methods for Deep Reinforcement Learning
ES FF (1 hour) noop
11200.0
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
DDQN (tuned) hs
11204.0
Deep Reinforcement Learning with Double Q-learning
DDQN (tuned) noop
12992.0
Dueling Network Architectures for Deep Reinforcement Learning
A3C FF (1 day) hs
106.0
Asynchronous Methods for Deep Reinforcement Learning
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