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SOTA
Atari-Spiele
Atari Games On Atari 2600 Double Dunk
Atari Games On Atari 2600 Double Dunk
Metriken
Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
GDI-I3
24
Generalized Data Distribution Iteration
UCT
24
The Arcade Learning Environment: An Evaluation Platform for General Agents
GDI-H3
24
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
GDI-H3
24
Generalized Data Distribution Iteration
MuZero
23.94
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Agent57
23.93
Agent57: Outperforming the Atari Human Benchmark
MuZero (Res2 Adam)
23.91
Online and Offline Reinforcement Learning by Planning with a Learned Model
R2D2
23.7
Recurrent Experience Replay in Distributed Reinforcement Learning
Ape-X
23.5
Distributed Prioritized Experience Replay
Reactor 500M
23.0
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
QR-DQN-1
21.9
Distributional Reinforcement Learning with Quantile Regression
A2C + SIL
21.5
Self-Imitation Learning
Prior noop
18.5
Prioritized Experience Replay
DreamerV2
17
Mastering Atari with Discrete World Models
Prior hs
16.0
Prioritized Experience Replay
IQN
5.6
Implicit Quantile Networks for Distributional Reinforcement Learning
Bootstrapped DQN
3
Deep Exploration via Bootstrapped DQN
C51 noop
2.5
A Distributional Perspective on Reinforcement Learning
CGP
2
Evolving simple programs for playing Atari games
NoisyNet-Dueling
1
Noisy Networks for Exploration
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Atari Games On Atari 2600 Double Dunk | SOTA | HyperAI