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SOTA
Atari Games
Atari Games On Atari 2600 Chopper Command
Atari Games On Atari 2600 Chopper Command
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Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
Repository
A2C + SIL
6710
Self-Imitation Learning
Advantage Learning
5431.36
Increasing the Action Gap: New Operators for Reinforcement Learning
GDI-H3
999999
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
CGP
3580
Evolving simple programs for playing Atari games
Prior hs
4635.0
Prioritized Experience Replay
NoisyNet-Dueling
11477
Noisy Networks for Exploration
R2D2
986652.0
Recurrent Experience Replay in Distributed Reinforcement Learning
-
POP3D
6308.33
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
Ape-X
721851
Distributed Prioritized Experience Replay
DQN noop
6126.0
Deep Reinforcement Learning with Double Q-learning
Prior+Duel hs
8058.0
Deep Reinforcement Learning with Double Q-learning
DQN hs
5017.0
Deep Reinforcement Learning with Double Q-learning
MuZero
991039.70
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
IQN
16836
Implicit Quantile Networks for Distributional Reinforcement Learning
Gorila
3191.8
Massively Parallel Methods for Deep Reinforcement Learning
Reactor 500M
107779.0
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
-
DNA
31181
DNA: Proximal Policy Optimization with a Dual Network Architecture
FQF
876460.0
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
A3C LSTM hs
10150.0
Asynchronous Methods for Deep Reinforcement Learning
C51 noop
15600.0
A Distributional Perspective on Reinforcement Learning
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