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SOTA
Atari Games
Atari Games On Atari 2600 Breakout
Atari Games On Atari 2600 Breakout
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Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
Repository
IQN
734
Implicit Quantile Networks for Distributional Reinforcement Learning
A3C FF (1 day) hs
551.6
Asynchronous Methods for Deep Reinforcement Learning
UCT
364.4
The Arcade Learning Environment: An Evaluation Platform for General Agents
SPOS Search space 1
144.4
Optimizing the Neural Architecture of Reinforcement Learning Agents
FQF
854.2
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
Bootstrapped DQN
855
Deep Exploration via Bootstrapped DQN
CGP
13.2
Evolving simple programs for playing Atari games
MuZero (Res2 Adam)
758.04
Online and Offline Reinforcement Learning by Planning with a Learned Model
Agent57
790.4
Agent57: Outperforming the Atari Human Benchmark
ENAS Search space 1
161.1
Optimizing the Neural Architecture of Reinforcement Learning Agents
Best Learner
5.2
The Arcade Learning Environment: An Evaluation Platform for General Agents
ASL DDQN
621.7
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
POP3D
458.41
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
CURL
18.2
CURL: Contrastive Unsupervised Representations for Reinforcement Learning
Prior+Duel hs
354.6
Deep Reinforcement Learning with Double Q-learning
Prior noop
373.9
Prioritized Experience Replay
Nature DQN
401.2
Human level control through deep reinforcement learning
Prior+Duel noop
366.0
Dueling Network Architectures for Deep Reinforcement Learning
DT
267.5
Decision Transformer: Reinforcement Learning via Sequence Modeling
DQN Best
225
Playing Atari with Deep Reinforcement Learning
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