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SOTA
Atari-Spiele
Atari Games On Atari 2600 Assault
Atari Games On Atari 2600 Assault
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Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
MuZero
143972.03
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
R2D2
108197.0
Recurrent Experience Replay in Distributed Reinforcement Learning
GDI-H3
97155
Generalized Data Distribution Iteration
Agent57
67212.67
Agent57: Outperforming the Atari Human Benchmark
GDI-I3
63876
Generalized Data Distribution Iteration
MuZero (Res2 Adam)
33292.22
Online and Offline Reinforcement Learning by Planning with a Learned Model
IQN
29091
Implicit Quantile Networks for Distributional Reinforcement Learning
Ape-X
24559.4
Distributed Prioritized Experience Replay
DreamerV2
23625
Mastering Atari with Discrete World Models
QR-DQN-1
22012
Distributional Reinforcement Learning with Quantile Regression
IMPALA (deep)
19148.47
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
DNA
16293
DNA: Proximal Policy Optimization with a Dual Network Architecture
A3C LSTM hs
14497.9
Asynchronous Methods for Deep Reinforcement Learning
ASL DDQN
14372.8
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
Prior+Duel noop
11477.0
Dueling Network Architectures for Deep Reinforcement Learning
NoisyNet-Dueling
11231
Noisy Networks for Exploration
Prior+Duel hs
10950.6
Dueling Network Architectures for Deep Reinforcement Learning
Prior+Duel hs
10950.6
Deep Reinforcement Learning with Double Q-learning
DDQN+Pop-Art noop
9011.6
Learning values across many orders of magnitude
Reactor 500M
8323.3
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
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Atari Games On Atari 2600 Assault | SOTA | HyperAI