Skeleton Based Action Recognition On Gaming
評価指標
Accuracy
評価結果
このベンチマークにおける各モデルのパフォーマンス結果
モデル名 | Accuracy | Paper Title | Repository |
---|---|---|---|
CNN | 96.0 | Action Recognition Based on Joint Trajectory Maps with Convolutional Neural Networks | - |
Temporal K-Means Clustering + Temporal Covariance Subspace Clustering | 92.91% | Subspace Clustering for Action Recognition with Covariance Representations and Temporal Pruning | - |
HDM-BG | 92.0 | Bayesian Hierarchical Dynamic Model for Human Action Recognition | |
Rolling Rotations (FTP) | 90.94 | Rolling Rotations for Recognizing Human Actions from 3D Skeletal Data | - |
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