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SOTA
Atari Games
Atari Games On Atari 2600 Pong
Atari Games On Atari 2600 Pong
Métriques
Score
Résultats
Résultats de performance de divers modèles sur ce benchmark
Columns
Nom du modèle
Score
Paper Title
Repository
Prior hs
18.9
Prioritized Experience Replay
ES FF (1 hour) noop
21.0
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
CGP
20
Evolving simple programs for playing Atari games
NoisyNet-Dueling
21
Noisy Networks for Exploration
Discrete Latent Space World Model (VQ-VAE)
20.2
Smaller World Models for Reinforcement Learning
-
Recurrent Rational DQN Average
18.13
Adaptive Rational Activations to Boost Deep Reinforcement Learning
MAC
10.6
Mean Actor Critic
DDQN (tuned) noop
20.9
Dueling Network Architectures for Deep Reinforcement Learning
DreamerV2
20
Mastering Atari with Discrete World Models
C51 noop
20.9
A Distributional Perspective on Reinforcement Learning
DNA
19.7
DNA: Proximal Policy Optimization with a Dual Network Architecture
DQN Best
21
Playing Atari with Deep Reinforcement Learning
Nature DQN
18.9
Human level control through deep reinforcement learning
Gorila
16.7
Massively Parallel Methods for Deep Reinforcement Learning
MuZero (Res2 Adam)
20.95
Online and Offline Reinforcement Learning by Planning with a Learned Model
CURL
2.1
CURL: Contrastive Unsupervised Representations for Reinforcement Learning
DQN noop
19.5
Deep Reinforcement Learning with Double Q-learning
Advantage Learning
19.66
Increasing the Action Gap: New Operators for Reinforcement Learning
Ape-X
20.9
Distributed Prioritized Experience Replay
GDI-I3
21
Generalized Data Distribution Iteration
-
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