HyperAI

Atari Games On Atari 2600 Defender

Métriques

Score

Résultats

Résultats de performance de divers modèles sur ce benchmark

Tableau comparatif
Nom du modèleScore
impala-scalable-distributed-deep-rl-with185203.00
dueling-network-architectures-for-deep41324.5
dueling-network-architectures-for-deep42214.0
dueling-network-architectures-for-deep34415.0
train-a-real-world-local-path-planner-in-one37026.5
generalized-data-distribution-iteration970540
increasing-the-action-gap-new-operators-for30643.59
distributional-reinforcement-learning-with-147887
dna-proximal-policy-optimization-with-a-dual152768
increasing-the-action-gap-new-operators-for32038.93
mastering-atari-go-chess-and-shogi-by839642.95
distributed-prioritized-experience-replay411943.5
recurrent-experience-replay-in-distributed665792.0
evolving-simple-programs-for-playing-atari993010
online-and-offline-reinforcement-learning-by557200.75
gdi-rethinking-what-makes-reinforcement893110
noisy-networks-for-exploration42253
generalized-data-distribution-iteration893110
implicit-quantile-networks-for-distributional53537
the-reactor-a-fast-and-sample-efficient-actor223025.0
agent57-outperforming-the-atari-human677642.78