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Car Racing
Car Racing is a subtask of Playing Games, aiming to enable the agent to complete a car race in a simulated environment through reinforcement learning algorithms. The goal of this task is to teach the agent how to control the vehicle, finish the race in the shortest time on the track, while avoiding collisions and maintaining stable driving. Car Racing not only tests the decision-making ability and real-time response speed of the algorithm but also has significant application value, such as testing and optimizing autonomous driving technology, and the intelligent development of virtual racing games.