HyperAI

Atari Games On Atari 2600 Solaris

Metrics

Score

Results

Performance results of various models on this benchmark

Model Name
Score
Paper TitleRepository
CGP8324Evolving simple programs for playing Atari games
R2D23787.2Recurrent Experience Replay in Distributed Reinforcement Learning-
MuZero (Res2 Adam)5132.95Online and Offline Reinforcement Learning by Planning with a Learned Model
DNA2225DNA: Proximal Policy Optimization with a Dual Network Architecture
NoisyNet-Dueling6522Noisy Networks for Exploration
SND-VIC11865Self-supervised network distillation: an effective approach to exploration in sparse reward environments
GDI-H39105Generalized Data Distribution Iteration-
MuZero56.62Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
IMPALA (deep)2365.00IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
GDI-I311074Generalized Data Distribution Iteration-
GDI-I311074GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning-
RND3282Exploration by Random Network Distillation
Advantage Learning4785.16Increasing the Action Gap: New Operators for Reinforcement Learning
SND-STD12460Self-supervised network distillation: an effective approach to exploration in sparse reward environments
Ape-X2892.9Distributed Prioritized Experience Replay
IQN8007Implicit Quantile Networks for Distributional Reinforcement Learning
ASL DDQN3506.8Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity-
DreamerV2922Mastering Atari with Discrete World Models
SND-V11582Self-supervised network distillation: an effective approach to exploration in sparse reward environments
Go-Explore19671First return, then explore
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