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Atari Games
Atari Games On Atari 2600 Ice Hockey
Atari Games On Atari 2600 Ice Hockey
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
Prior+Duel hs
0.5
Deep Reinforcement Learning with Double Q-learning
IMPALA (deep)
3.48
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
DNA
7.2
DNA: Proximal Policy Optimization with a Dual Network Architecture
Nature DQN
-1.6
Human level control through deep reinforcement learning
NoisyNet-Dueling
3
Noisy Networks for Exploration
DQN hs
-1.6
Deep Reinforcement Learning with Double Q-learning
MuZero
67.04
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
CGP
4
Evolving simple programs for playing Atari games
IQN
0.2
Implicit Quantile Networks for Distributional Reinforcement Learning
GDI-I3
44.94
Generalized Data Distribution Iteration
-
C51 noop
-3.5
A Distributional Perspective on Reinforcement Learning
Best Learner
-9.5
The Arcade Learning Environment: An Evaluation Platform for General Agents
DreamerV2
26
Mastering Atari with Discrete World Models
Agent57
63.64
Agent57: Outperforming the Atari Human Benchmark
A2C + SIL
-2.4
Self-Imitation Learning
QR-DQN-1
-1.7
Distributional Reinforcement Learning with Quantile Regression
A3C LSTM hs
-1.7
Asynchronous Methods for Deep Reinforcement Learning
ASL DDQN
-3.6
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
Prior hs
-0.2
Prioritized Experience Replay
A3C FF (1 day) hs
-4.7
Asynchronous Methods for Deep Reinforcement Learning
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