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Atari Games
Atari Games On Atari 2600 Chopper Command
Atari Games On Atari 2600 Chopper Command
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
A2C + SIL
6710
Self-Imitation Learning
Advantage Learning
5431.36
Increasing the Action Gap: New Operators for Reinforcement Learning
GDI-H3
999999
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
-
CGP
3580
Evolving simple programs for playing Atari games
Prior hs
4635.0
Prioritized Experience Replay
NoisyNet-Dueling
11477
Noisy Networks for Exploration
R2D2
986652.0
Recurrent Experience Replay in Distributed Reinforcement Learning
-
POP3D
6308.33
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
Ape-X
721851
Distributed Prioritized Experience Replay
DQN noop
6126.0
Deep Reinforcement Learning with Double Q-learning
Prior+Duel hs
8058.0
Deep Reinforcement Learning with Double Q-learning
DQN hs
5017.0
Deep Reinforcement Learning with Double Q-learning
MuZero
991039.70
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
IQN
16836
Implicit Quantile Networks for Distributional Reinforcement Learning
Gorila
3191.8
Massively Parallel Methods for Deep Reinforcement Learning
Reactor 500M
107779.0
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
-
DNA
31181
DNA: Proximal Policy Optimization with a Dual Network Architecture
FQF
876460.0
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
A3C LSTM hs
10150.0
Asynchronous Methods for Deep Reinforcement Learning
C51 noop
15600.0
A Distributional Perspective on Reinforcement Learning
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