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SOTA
Atari Games
Atari Games On Atari 2600 Chopper Command
Atari Games On Atari 2600 Chopper Command
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
GDI-H3
999999
GDI: Rethinking What Makes Reinforcement Learning Different From Supervised Learning
GDI-I3
999999
Generalized Data Distribution Iteration
GDI-H3
999999
Generalized Data Distribution Iteration
Agent57
999900
Agent57: Outperforming the Atari Human Benchmark
MuZero
991039.70
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
R2D2
986652.0
Recurrent Experience Replay in Distributed Reinforcement Learning
FQF
876460.0
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
Ape-X
721851
Distributed Prioritized Experience Replay
Reactor 500M
107779.0
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
UCT
34018.8
The Arcade Learning Environment: An Evaluation Platform for General Agents
DNA
31181
DNA: Proximal Policy Optimization with a Dual Network Architecture
IMPALA (deep)
28255.00
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
IQN
16836
Implicit Quantile Networks for Distributional Reinforcement Learning
C51 noop
15600.0
A Distributional Perspective on Reinforcement Learning
ASL DDQN
15071
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
QR-DQN-1
14667
Distributional Reinforcement Learning with Quantile Regression
Prior+Duel noop
13185.0
Dueling Network Architectures for Deep Reinforcement Learning
NoisyNet-Dueling
11477
Noisy Networks for Exploration
Duel noop
11215.0
Dueling Network Architectures for Deep Reinforcement Learning
A3C LSTM hs
10150.0
Asynchronous Methods for Deep Reinforcement Learning
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