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Atari Games On Atari 2600 Breakout

Metrics

Score

Results

Performance results of various models on this benchmark

Model Name
Score
Paper TitleRepository
IQN734Implicit Quantile Networks for Distributional Reinforcement Learning-
A3C FF (1 day) hs551.6Asynchronous Methods for Deep Reinforcement Learning-
UCT364.4The Arcade Learning Environment: An Evaluation Platform for General Agents-
SPOS Search space 1144.4Optimizing the Neural Architecture of Reinforcement Learning Agents-
FQF854.2Fully Parameterized Quantile Function for Distributional Reinforcement Learning-
Bootstrapped DQN855Deep Exploration via Bootstrapped DQN-
CGP13.2Evolving simple programs for playing Atari games-
MuZero (Res2 Adam)758.04Online and Offline Reinforcement Learning by Planning with a Learned Model-
Agent57790.4Agent57: Outperforming the Atari Human Benchmark-
ENAS Search space 1161.1Optimizing the Neural Architecture of Reinforcement Learning Agents-
Best Learner5.2The Arcade Learning Environment: An Evaluation Platform for General Agents-
ASL DDQN621.7Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity-
POP3D458.41Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization-
CURL18.2CURL: Contrastive Unsupervised Representations for Reinforcement Learning-
Prior+Duel hs354.6Deep Reinforcement Learning with Double Q-learning-
Prior noop373.9Prioritized Experience Replay-
Nature DQN401.2Human level control through deep reinforcement learning
Prior+Duel noop366.0Dueling Network Architectures for Deep Reinforcement Learning-
DT267.5Decision Transformer: Reinforcement Learning via Sequence Modeling-
DQN Best225Playing Atari with Deep Reinforcement Learning-
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Atari Games On Atari 2600 Breakout | SOTA | HyperAI