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Atari Games
Atari Games On Atari 2600 Breakout
Atari Games On Atari 2600 Breakout
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
Repository
IQN
734
Implicit Quantile Networks for Distributional Reinforcement Learning
-
A3C FF (1 day) hs
551.6
Asynchronous Methods for Deep Reinforcement Learning
-
UCT
364.4
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
SPOS Search space 1
144.4
Optimizing the Neural Architecture of Reinforcement Learning Agents
-
FQF
854.2
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
-
Bootstrapped DQN
855
Deep Exploration via Bootstrapped DQN
-
CGP
13.2
Evolving simple programs for playing Atari games
-
MuZero (Res2 Adam)
758.04
Online and Offline Reinforcement Learning by Planning with a Learned Model
-
Agent57
790.4
Agent57: Outperforming the Atari Human Benchmark
-
ENAS Search space 1
161.1
Optimizing the Neural Architecture of Reinforcement Learning Agents
-
Best Learner
5.2
The Arcade Learning Environment: An Evaluation Platform for General Agents
-
ASL DDQN
621.7
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
-
POP3D
458.41
Policy Optimization With Penalized Point Probability Distance: An Alternative To Proximal Policy Optimization
-
CURL
18.2
CURL: Contrastive Unsupervised Representations for Reinforcement Learning
-
Prior+Duel hs
354.6
Deep Reinforcement Learning with Double Q-learning
-
Prior noop
373.9
Prioritized Experience Replay
-
Nature DQN
401.2
Human level control through deep reinforcement learning
Prior+Duel noop
366.0
Dueling Network Architectures for Deep Reinforcement Learning
-
DT
267.5
Decision Transformer: Reinforcement Learning via Sequence Modeling
-
DQN Best
225
Playing Atari with Deep Reinforcement Learning
-
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