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SOTA
Atari-Spiele
Atari Games On Atari 2600 Kung Fu Master
Atari Games On Atari 2600 Kung Fu Master
Metriken
Score
Ergebnisse
Leistungsergebnisse verschiedener Modelle zu diesem Benchmark
Columns
Modellname
Score
Paper Title
GDI-H3
1666665
Generalized Data Distribution Iteration
GDI-H3 (200M)
1666000
GDI: Rethinking What Makes Reinforcement Learning Different from Supervised Learning
R2D2
233413.3
Recurrent Experience Replay in Distributed Reinforcement Learning
Agent57
206845.82
Agent57: Outperforming the Atari Human Benchmark
MuZero
204824.00
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
GDI-I3
140440
Generalized Data Distribution Iteration
MuZero (Res2 Adam)
116726.96
Online and Offline Reinforcement Learning by Planning with a Learned Model
FQF
111138.5
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
DNA
110962
DNA: Proximal Policy Optimization with a Dual Network Architecture
Ape-X
97829.5
Distributed Prioritized Experience Replay
ASL DDQN
85182
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
QR-DQN-1
76642
Distributional Reinforcement Learning with Quantile Regression
IQN
73512
Implicit Quantile Networks for Distributional Reinforcement Learning
DreamerV2
62741
Mastering Atari with Discrete World Models
CGP
57400
Evolving simple programs for playing Atari games
UCT
48854.5
The Arcade Learning Environment: An Evaluation Platform for General Agents
Prior+Duel noop
48375.0
Dueling Network Architectures for Deep Reinforcement Learning
C51 noop
48192.0
A Distributional Perspective on Reinforcement Learning
IMPALA (deep)
43375.50
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
NoisyNet-Dueling
41672
Noisy Networks for Exploration
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